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Saturday, 3 May 2014

CSS3 3D Transforms

CSS3 allows you to format your elements using 3D transforms.
In this chapter you will learn about some of the 3D transform methods:
  • rotateX()
  • rotateY()
Click on the elements below, to see the difference between a 2D transform and a 3D transform:
2D rotate
3D rotate


Browser Support for 3D Transforms

The numbers in the table specifies the first browser version that fully supports the property.
Numbers followed by -webkit-, -moz-, or -o- specifies the first version that worked with a prefix.
Property




transform 10.0 12.0 -webkit- 16.0
10.0 -moz-
4.0 -webkit- 15.0 -webkit-
transform-origin
(three-value syntax)
10.0 12.0 -webkit- 16.0
10.0 -moz-
4.0 -webkit- 15.0 -webkit-
transform-style Not supported 12.0 -webkit- 16.0
10.0 -moz-
4.0 -webkit- 15.0 -webkit-
perspective 10.0 12.0 -webkit- 16.0
10.0 -moz-
4.0 -webkit- 15.0 -webkit-
perspective-origin 10.0 12.0 -webkit- 16.0
10.0 -moz-
4.0 -webkit- 15.0 -webkit-
backface-visibility 10.0 12.0 -webkit- 16.0
10.0 -moz-
4.0 -webkit- 15.0 -webkit-


The rotateX() Method

Rotate X With the rotateX() method, the element rotates around its X-axis at a given degree.

Example

div
{
-webkit-transform: rotateX(120deg); /* Chrome, Safari, Opera */
transform: rotateX(120deg);
}

Try it yourself »


The rotateY() Method

Rotate Y With the rotateY() method, the element rotates around its Y-axis at a given degree.

Example

div
{
-webkit-transform: rotateY(130deg); /* Chrome, Safari, Opera */
transform: rotateY(130deg);
}

Try it yourself »


CSS3 Transform Properties

The following table lists all the transform properties:
Property Description
transform Applies a 2D or 3D transformation to an element
transform-origin Allows you to change the position on transformed elements
transform-style Specifies how nested elements are rendered in 3D space
perspective Specifies the perspective on how 3D elements are viewed
perspective-origin Specifies the bottom position of 3D elements
backface-visibility Defines whether or not an element should be visible when not facing the screen

3D Transform Methods

Function Description
matrix3d
(n,n,n,n,n,n,n,n,n,n,n,n,n,n,n,n)
Defines a 3D transformation, using a 4x4 matrix of 16 values
translate3d(x,y,z) Defines a 3D translation
translateX(x) Defines a 3D translation, using only the value for the X-axis
translateY(y) Defines a 3D translation, using only the value for the Y-axis
translateZ(z) Defines a 3D translation, using only the value for the Z-axis
scale3d(x,y,z) Defines a 3D scale transformation
scaleX(x) Defines a 3D scale transformation by giving a value for the X-axis
scaleY(y) Defines a 3D scale transformation by giving a value for the Y-axis
scaleZ(z) Defines a 3D scale transformation by giving a value for the Z-axis
rotate3d(x,y,z,angle) Defines a 3D rotation
rotateX(angle) Defines a 3D rotation along the X-axis
rotateY(angle) Defines a 3D rotation along the Y-axis
rotateZ(angle) Defines a 3D rotation along the Z-axis
perspective(n) Defines a perspective view for a 3D transformed element

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